For many flash game designers and developers, Android platform is one of the best targets for them to monetize their games. However, without the native support from main advertisement platform like Admob, making money is becoming impossible with free android games. Start from Flash cs5.5, Flash Air gives us a method to use functions from outside native library. For example, we can control Android device volume or device display brightness by native Java code. As we make it as a native extension library, and we can call functions in this library from Flash.
With Flash Air native extensions, we can integrate Admob in flash games and publish them in google play and app store. In this tutorial, I will show some examples about how to write an Admob Flash Air native extensions, and how to put Admob Ads in the flash games.
Adobe released Adobe Flash Player11 and Adobe AIR 3. For Adobe and flash/flex developers, it is a big milestone. For the new version for these two products, make a huge progress in performance improvement and device compatibility. Now the latest Flash Player version is 188.8.131.52 and the AIR, AIR SDK is 3.0.
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Admob is a mobile advertising and monetization solutions from a trusted name in mobile advertising. As mobile advertising method, it supports all the main platform, such as android app, iPad app, iPhone app, mobile web, webOS app, and Windows Phone 7 app. For flash, it only support the flash lite, which is not widely used in the latest mobile technology. For the latest flash cs5.5, it already integrates the support for Android Air application and iphone application. For flash developers, there is still a way to embed admob ads in their flash application for android and iphone. Continue reading »